Devils in the Nentir Vale

Travelling to Fallcrest

Episode 13


Character Race Class Player
Karl Fraley Human Bard Ryan
Gnarsh Half-Orc Barbarian Eugene
AshiBeni ’RainCloud Half-Elf Wizard Kanova
Marana Human Warlock/Rogue Heidi
Alston Gnome Psion/Rogue Jon

Plot Summary

After the events at Restwell Keep last week, the party decided to travel to Fallcrest, where perhaps their reputation is cleaner. On the first day of the two day journey, soft drizzles turned into heavier rain. A small group of lizardfolk from the Witchlight Fens set upon the party, attempting an ambush. The party routed the beast-men, although the Brackmarsh tribes Marsh Mystic was able to escape.

The rain continued, and progressed into a storm. As the day wore on, the temperatures dipped, and the party realized that they would have to find shelter, or face exposure. A look at the map, and the party saw that Vanamere’s tower was nearby.

Vanamere’s Tower was build long ago. After it’s mysterious builders died, it fell into disrepair until a few weeks ago, when the Lord Warden of Fallcrest, Faren Markelhay, decided to rebuild it as a guard post against the monstrous threats of the Cloakwood, Witchlight Fens, and Ogrefist Hills, all nearby.

Scouting the area, Alston saw several humans with their faces painted with yellow skulls holding a dwarf captive. The party decided to use a surprise round to rout the yellowskulls, and battle ensued. As the fight progressed, the dwarf revealed itself as a doppelganger, and six zombies wearing tabards of Fallcrest entered later. The party persevered, and from a hole in the floor of the crumbled ruins of the tower, the party heard voices and saw the flickering of a campfire.

Thugs as they are, the party proceeded to dump all the yellowskull and zombie bodies down the hole and plug it with a giant’s skull they found nearby. Heroic!

The storm, far from letting up, seemed to grow in intensity, and as the group took a short rest, a bolt of lightning dislodged a portion of the towers rock, and from it tumbled a scroll tube containing a scroll of Hand of Fate, which Alston recovered.


For defeat of the lizardfolk, the party was awarded 490 total XP or 98 XP each. For the encounter with the yellowskulls and zombies, the party was awarded 878 total XP, or 175 each. Grand total for the episode; 1368 or 273 each.

Scroll Case (25GP)
Scroll of Hand of Fate ritual (175GP)
Small pouch containing 20GP
Amulet of Protection +2 Level 6 Item (Awarded next week)



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